MVP Development
A first release that tests one assumption with real users, with measurement built in from day one — scope cutting, fortnightly releases and launch, in an 6–10 week band.
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An MVP (minimum viable product) is the smallest working release that can test a product idea's riskiest assumption with real users; its job is not to show features but to produce a measurement you can decide on. GG Tech Teknoloji's MVP Development service writes down the assumption and the success criterion first, lists what the first release will not include, builds analytics in from day one and takes the product to launch in fortnightly releases. Our planning band is 6–10 weeks, and payments, the number of user types and asking for web and mobile at once stretch it most.
| Typical team | 1 PM (part-time) + 2 developers + 1 designer (part-time) |
|---|---|
| Calendar band | 6–10 weeks |
| Phase split | 20% scoping & design · 60% development · 15% testing · 5% launch |
What grows the budget
- Payment integration
- Multiple user types
- Mobile and web simultaneously
Signs of underbudgeting
- "Every feature in the MVP" scoping
- No analytics or measurement
These are GG Tech Teknoloji planning bands, not a quote; starting prices are on each service page. Every project is different, so the bands are deliberately wide; they assume a senior, focused team and typical scope, and your project is estimated individually.
Who is it for?
- Founders who want to show investors a working product and first user data, not a slide deck.
- Managers inside a company who want to test a new product or service idea without opening a large budget.
- Product owners holding a long feature list without knowing which items are truly needed.
- Teams that proved an idea with a no-code tool and now need code that can carry growth.
When is it the wrong choice?
- Your product is already validated and customers are paying: what you need is web, SaaS or mobile development that scales, not an MVP.
- Nobody will read the data and decide after launch: an MVP's only output is a decision, so without one the budget is wasted.
- Regulation or a contract requires a full system from day one: a cut scope does not reduce that risk, it only postpones it.
How do we work?
- 1
Assumption and success criterion
A question like "will people want this?" becomes a measurable sentence: who does which action, within what time, for the idea to count as validated. Scope is not discussed until that sentence exists.
- 2
Cutting the scope
The feature list is split into three columns: in the first release, later, and never. The decision that saves the most time is what goes into the second column.
- 3
One flow, clickable prototype
The single flow where users see the value is designed and tried with a handful of target users before development. If the flow confuses people, learning that without code is the cheapest lesson available.
- 4
Measurement in place
The analytics events that read the success criterion, plus the sign-up and activation funnel, are set up in the first sprint. An MVP without measurement answers no question, even once it is live.
- 5
Fortnightly releases
A usable release ships every two weeks. When scope tries to grow, we decide together which feature drops to the second column; scope flexes, the calendar does not.
- 6
Launch and decision
In the weeks after launch the data is read and one of three decisions is taken: continue, change direction or stop. The code is delivered in your accounts, built so the product can grow on it.
What do we deliver?
MVP Development
What sets the timeline and cost?
In our estimation model, MVP development sits in an 6–10 week calendar band. Three things stretch it most: payment integration, more than one user type (a buyer and a seller, say), and asking for web and mobile at the same time. A scope that opens with "every feature in the MVP" and a plan with no measurement are the two clearest signs that a budget will not hold. An MVP starts at $8,000 (excl. VAT); you get the exact budget in a written proposal once the scope is cut. The Cost Drivers page explains how to read the bands.
See the cost driversProof from production
6
months from a blank page to the first paid release (Beyond Review)
11
months of development, after which the product runs live at beyondreview.ai (Beyond Review)
1
of our own apps on the App Store, free to download with a subscription (Movo)
Beyond Review timelines were measured from git history; Movo's status was read from its App Store listing (September 2026).
Read the case study: Beyond CreatorFrequently asked questions
What is an MVP, and how is it different from a prototype?
How long does MVP development take?
Which features belong in an MVP?
Does the MVP code get thrown away afterwards?
Have you built MVPs before?
Should my MVP be a web app or a mobile app?
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Related reading
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