Software Engineering

MVP Development

A first release that tests one assumption with real users, with measurement built in from day one — scope cutting, fortnightly releases and launch, in an 6–10 week band.

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An MVP (minimum viable product) is the smallest working release that can test a product idea's riskiest assumption with real users; its job is not to show features but to produce a measurement you can decide on. GG Tech Teknoloji's MVP Development service writes down the assumption and the success criterion first, lists what the first release will not include, builds analytics in from day one and takes the product to launch in fortnightly releases. Our planning band is 6–10 weeks, and payments, the number of user types and asking for web and mobile at once stretch it most.

GG Tech Teknoloji estimation model — MVP Development · Last reviewed: 2026-10-14
Typical team1 PM (part-time) + 2 developers + 1 designer (part-time)
Calendar band6–10 weeks
Phase split20% scoping & design · 60% development · 15% testing · 5% launch

What grows the budget

  • Payment integration
  • Multiple user types
  • Mobile and web simultaneously

Signs of underbudgeting

  • "Every feature in the MVP" scoping
  • No analytics or measurement

These are GG Tech Teknoloji planning bands, not a quote; starting prices are on each service page. Every project is different, so the bands are deliberately wide; they assume a senior, focused team and typical scope, and your project is estimated individually.

Who is it for?

  • Founders who want to show investors a working product and first user data, not a slide deck.
  • Managers inside a company who want to test a new product or service idea without opening a large budget.
  • Product owners holding a long feature list without knowing which items are truly needed.
  • Teams that proved an idea with a no-code tool and now need code that can carry growth.

When is it the wrong choice?

  • Your product is already validated and customers are paying: what you need is web, SaaS or mobile development that scales, not an MVP.
  • Nobody will read the data and decide after launch: an MVP's only output is a decision, so without one the budget is wasted.
  • Regulation or a contract requires a full system from day one: a cut scope does not reduce that risk, it only postpones it.

How do we work?

  1. 1

    Assumption and success criterion

    A question like "will people want this?" becomes a measurable sentence: who does which action, within what time, for the idea to count as validated. Scope is not discussed until that sentence exists.

  2. 2

    Cutting the scope

    The feature list is split into three columns: in the first release, later, and never. The decision that saves the most time is what goes into the second column.

  3. 3

    One flow, clickable prototype

    The single flow where users see the value is designed and tried with a handful of target users before development. If the flow confuses people, learning that without code is the cheapest lesson available.

  4. 4

    Measurement in place

    The analytics events that read the success criterion, plus the sign-up and activation funnel, are set up in the first sprint. An MVP without measurement answers no question, even once it is live.

  5. 5

    Fortnightly releases

    A usable release ships every two weeks. When scope tries to grow, we decide together which feature drops to the second column; scope flexes, the calendar does not.

  6. 6

    Launch and decision

    In the weeks after launch the data is read and one of three decisions is taken: continue, change direction or stop. The code is delivered in your accounts, built so the product can grow on it.

What do we deliver?

MVP Development

Written assumption, success criterion and out-of-scope list
Clickable prototype of the core flow
A working first release: web, mobile, or both if the scope says so
Analytics event plan and a working measurement funnel
Launch on your domain, in the stores, or both
Measurement report and a prioritised list for the next release

What sets the timeline and cost?

In our estimation model, MVP development sits in an 6–10 week calendar band. Three things stretch it most: payment integration, more than one user type (a buyer and a seller, say), and asking for web and mobile at the same time. A scope that opens with "every feature in the MVP" and a plan with no measurement are the two clearest signs that a budget will not hold. An MVP starts at $8,000 (excl. VAT); you get the exact budget in a written proposal once the scope is cut. The Cost Drivers page explains how to read the bands.

See the cost drivers

Proof from production

6

months from a blank page to the first paid release (Beyond Review)

11

months of development, after which the product runs live at beyondreview.ai (Beyond Review)

1

of our own apps on the App Store, free to download with a subscription (Movo)

Beyond Review timelines were measured from git history; Movo's status was read from its App Store listing (September 2026).

Read the case study: Beyond Creator

Frequently asked questions

What is an MVP, and how is it different from a prototype?

A prototype shows how a flow will look, usually with no real data or server behind it. An MVP is a working product that real users sign up for and use, with their data stored and their behaviour measured. A prototype answers "do people understand it?"; an MVP answers "do they use it, and will they pay?" We use them in that order: prototype first, then the MVP.

How long does MVP development take?

In our estimation model, 6–10 weeks. A first release with one user type, one platform and no payments sits near the lower end. Payments, a two-sided marketplace, or web and mobile shipping together push it to the upper end; in that case we usually suggest leaving one of them for the second release.

Which features belong in an MVP?

Only the ones needed to test the assumption. A practical test: if you remove a feature and can still read the success criterion, that feature does not belong in the first release. Sign-in, the core flow and measurement almost always make it in; advanced reports, settings screens and a second language can usually wait.

Does the MVP code get thrown away afterwards?

It should not. We keep the scope small but do not build the architecture to be discarded: the data model, authentication and deployment pipeline are written to carry growth. A first release is a starting point — at Beyond Review the first paid release went live in month six, and development ran for eleven months in total.

Have you built MVPs before?

The closest of our published cases is Beyond Review: in the product we built from scratch for Beyond Creator, the first paid release shipped in month six — longer than our 6–10 week MVP band. We also take our own products to market: Movo is live on the App Store, free to download with a subscription.

Should my MVP be a web app or a mobile app?

Look at where your users meet the problem. For a problem that shows up at a desk during working hours, web is the faster and cheaper start, and there is no store review to wait for. If the camera, location, notifications or always being in a pocket are the core of the product, you need mobile — and starting on one platform brings the first release forward. Asking for both at once is one of the three factors that stretch the band.

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