Software Engineering

Mobile App Development

Native (Swift, Kotlin) or React Native apps for iOS and Android — from the scope conversation to store release, in an 6–16 week planning band.

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Mobile app development turns an idea into a product that is published on the App Store and Google Play, measured and maintained. GG Tech's Mobile App Development service does that with a written scope, a screen and flow map, a reasoned technology choice (Swift/Kotlin or React Native), a clickable prototype, two-week sprints, device testing, store release and post-launch maintenance. Scope, not technology, sets the timeline; our planning band is 6–16 weeks and the price comes as a written proposal once the scope is clear.

GG Tech Teknoloji estimation model — Mobile App Development · Last reviewed: 2026-10-14
Typical team1 PM (part-time) + 2 mobile developers + 1 designer
Calendar band6–16 weeks
Phase split15% discovery & design · 55% development · 20% testing & hardening · 10% release

What grows the budget

  • Custom backend
  • Offline-first requirements
  • Dual-platform native builds
  • Device hardware integrations
  • App store review cycles

Signs of underbudgeting

  • No budgeted test phase
  • A single developer
  • Backend deferred to later

These are GG Tech Teknoloji planning bands, not a quote; starting prices are on each service page. Every project is different, so the bands are deliberately wide; they assume a senior, focused team and typical scope, and your project is estimated individually.

How do we work?

  1. 1

    Scope and flow map

    What it is for, who it is for and what is not in the first release, written down; every screen, button and error state listed. That list is the number that sets the timeline.

  2. 2

    Technology decision

    Native (Swift, Kotlin) or React Native — decided on device hardware, performance, team and budget, with the reasoning written down. We do not propose the same tool for every project.

  3. 3

    Design and clickable prototype

    The flow is tried on a phone before development starts; the cheapest fixes happen here.

  4. 4

    Two-week sprints

    Every sprint ends with a working build on TestFlight and Google Play internal testing; progress is an app on a device, not a screenshot.

  5. 5

    Testing, acceptance and store release

    Device variety, slow networks, empty states and notification permissions are tested; the acceptance criteria are the scope document. We run App Review and the Google Play closed-testing process.

  6. 6

    Measurement and maintenance

    Crash reports, analytics events and store policy changes are watched; a release plan keeps the app compatible with new OS versions.

What do we deliver?

Mobile App Development

Written scope document and screen/flow map
Reasoned technology and architecture decision
Figma design and clickable prototype
iOS and Android source code — in your own accounts
App Store and Google Play release with store listings
Analytics and crash reporting set-up, maintenance plan

Proof from production

6

citizen apps on one system, mobile app included

22

weeks to all six apps live

2

of our own mobile apps on the App Store (DreamLens, Movo)

Çekmeköy Municipality figures read from the code base and commit history (September 2026); DreamLens and Movo live on the App Store (September 2026).

Read the case study: Çekmeköy Belediyesi

Last updated:

Let's talk about your project, we reply the same business day.

A 30-minute intro call: scope, timeline band and the right team.

Clutch 5.0 · team of 20 · Çekmeköy Municipality, NSC Soft, UKX

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